![]() Artorius “Arthur” Collbrande, Celica’s husband and a known exorcist (i.e. Velvet and Laphicet’s parents had died from a Daemon attack when Laphicet was just a baby, and their pregnant older sister, Celica, died in a Daemon attack sometime later. Well, to begin with, her and her little brother Laphicet were the only members of their family spared from Daemon attacks in the past, as we see in a flashback. We then cut to before, to see how she got there. From the outset of the game, you see the black-haired young woman protagonist Velvet Crowe in a pit fighting and eating Daemons, cursing the name Artorius. In short, would I love Tales of Berseria, or would I be left wanting yet again?īerseria’s story, quite simply, is one based around the idea of revenge. Would Berseria have a boring protagonist? Would there be a boring love interest for our protagonist? Would I fail to learn much about the other main cast members? Would the story be cookie-cutter JRPG, where we fight the bad evil guy with godly darkness and/or light powers and restore peace to the magical world? Would the world feel small, uninteresting, and/or closed in? Knowing that Berseria was in the same universe as Zestiria, concerns over Zestiria ’s flaws melded together with my concerns with Xillia ’s flaws. Sorey likes everyone and trusts everyone almost immediately. You don’t get to see Sorey’s relationship develop with… Well, anyone, really. You don’t get to learn much about the melancholy seraph Edna’s brother Eizen, despite his turning into a dragon being her main motivation to follow through the story. More specifically, you learn very little about what the early lives of Lailah the dutiful fire seraph and Zaveid the wild wind seraph were like. Even though the cast was enjoyable, you didn’t get many details on them. ![]() In other words, Zestiria had a very generic story with no real plot twists. The only real plot twists in the game were that being the chosen-one is magically painful for Sorey, and Heldalf became really evil because back when he was just a kind-of-evil human, he got cursed by the previous chosen-one (whom Heldalf had murdered) and transformed into a monster. Zestiria was about the chosen-one protagonist Sorey journeying to defeat the evil Lord of Calamity Heldalf, who intended to destroy the world. These fears were bolstered by my playthrough of Zestiria. I felt a little worried, going into Berseria, that those problems, specifically, may have been replicated. The problems with Xillia were an unfocused story where the villains seemed randomly motivated, the protagonists felt disconnected from each other and the main conflict and the world felt empty and unimportant. Far from it, I liked Milla far more than I liked Jude. I had heard similar high praise of Xillia as I had heard for Berseria, and as stated before, Xillia didn’t really work for me as well as the other games.īefore I go further on my feelings here, I want to clarify that the commonality between both games, the female protagonist, was not the reason for my concern. …And going into Berseria several months later, I was still optimistic, though it was blended with caution because of Xillia and Zestiria. Zestiria, the last one I played, had a very underwhelming story with an enjoyable but largely flat cast. Xillia left me decently bored and unimpressed, even though I enjoyed it. ![]() I know last year when I wrote my article looking back at all the Tales games I played after finishing Tales of Zestiria, it took me a very long time for me to even attempt to organize my thoughts on all of them.įor those of you who didn’t read it, it’s available here.įor those of you who didn’t read it and still don’t want to read it, here’s the summary: If you want to know my basic opinion, just skip to the bottom and look at the final score.) (WARNING: This review contains spoilers for Tales of Berseria and Tales of Zestiria.
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